Injustice: Gods Among Us Review

injustic gods among us

"From the creators of Mortal Kombat ..."

Injustice: Gods Among Us offers an epic super hero take on the fighting genre of video games. This game's close to the dream of comic superheroes sharing the same world and fighting all the villains at once.

If you've ever played a recent Mortal Kombat game, skip the tutorial for this game. Because it's the same. Which is to be expected, since NetherRealm made them both. But if you already own a fighting game and have no interest in story mode, then you'll just be paying sixty dollars for some D.C. Universe skins, and maybe a graphics upgrade.

Maybe "skins" is a little too harsh. While basics attacks and combos are the usual, unique abilities for each character (Superman's is a temporary stat boost, Batman's ability summons a swarm of robotic bats, (SPOILER) Green Arrow shoots an arrow, ect.) are cool. Also unique is each character's ultimate attack, usable once a player's super meter is charged. But beware, draining you super meter is dangerous, as you can "clash" with your opponent, and must wager a higher portion of your super meter to win.

The story mode is more of a movie than a game, but it's well done and cinematic. I won't give away plot details, but it's the typical chapter scene with a change of character after each chapter is complete.

Overall, this game is good, but it's only as good as the other Mortal Kombat games, and unless I'm mistaken, the point of making a new game is to best the previous one by a substantial margin.

If you're torn between this game and Mortal Kombat, they combine them both in Mortal Kombat vs. D.C. Universe. And that game has to be only twenty dollars by now.